The world of Thedas has a lot of problems by the time your Rook shows up on the scene in Dragon Age: The Veilguard. After creating your character, picking your class, and learning the basic tips and tricks of the game, you will be overwhelmed with content. There are dozens of quests to complete, chests to loot, puzzles to solve, and secrets to uncover. That’s all without mentioning the main quest, which will take you dozens of hours on its own.
For completionists out there, you have your work cut out for you. A good way to help track your progress and make sure you’re on the right path is to know all the Trophies and Achievements there are so you don’t miss anything important. If you’re curious about what tasks are required for full completion, here’s the full Trophy and Achievement list for Dragon Age: The Veilguard.
Note: Several Trophies and Achievements are tied to storyline progression and may spoil plot details. Read on at your own risk.
There are a total of 54 Trophies (including the Platinum) and 53 Achievements in Dragon Age: The Veilguard. Here’s the full list with their unlock descriptions:
- Part 1: The Minrathous Job: Technically, the plan worked.
- Part 2: Ruin’s Reach: Made unexpected acquaintances in the most unusual of places.
- Part 3: Awakening: Discovered a singing blade, and the awakening of ancient magic.
- Part 4: Tevinter Nights: Uncovered a darkness etched deep into the streets of Minrathous and beyond.
- Part 5: Anvallenim: Peeled back the shroud concealing a cult’s dark movements and gained some valuable insight.
- Part 6: Old Blood, Older Oaths: Faced a howling storm to discover a long-held secret, and found out what it means to be a leader.
- Part 7: Fire, Feather, and Fade: Searched high and low to bring together a team unlike any other.
- Part 8: No Sacrifice Greater: Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice.
- Part 9: Bonds and Blackened Wings: Forged bonds with a family found amidst an unravelling world.
- Part 10: The Blood of Arlathan: Followed a crimson trail weaving through the heartland of an ancient empire.
- Part 11: As Shadows Fall: Tracked evil through the heart of Antiva, and found that light casts the longest shadows.
- Part 12: The Best Tales: Ascended to the throne of would-be gods under the shadow of their legacy.
- Part 13: The Last Gambit: The only thing left to lose is everything.
- Part 14: The Dread Wolf Rises: Faced down demons, dragons, darkspawn, and even the Dread Wolf.
- The Ones That Last: Beat the odds and walked into the sunset.
- The Storm Quelled: The poisoned fruit ripens.
- In Peace: Found hope in the aftermath.
- No Real Gods: Drew out the latent magic in every Altar of the Evanuris.
- Reflections: Helped an eluvian tinkerer find herself in a shattered world.
- A New Calling: Helped a fearless Warden find his new calling.
- Death Becomes Him: Helped an old necromancer define his legacy.
- A Song from the Stone: Helped an expert scout forge a new path.
- Blood Ties: Helped a master assassin slay his demons.
- City of Shadows: Helped a seasoned detective uncover what lies in the shadows of her past.
- Little Dragon: Helped a dragon hunter find the meaning of what burns inside them.
- A Memory of False Gods: Witnessed the first memory of Fen’Harel.
- A Memory of Our Mistake: Witnessed the second memory of Fen’Harel.
- A Memory of Blackened Hearts: Witnessed the third memory of Fen’Harel.
- A Memory of Manifestation: Witnessed the fourth memory of Fen’Harel.
- A Memory of Tranquility: Witnessed the fifth memory of Fen’Harel.
- A Memory of an Old Friend: Witnessed the sixth memory of Fen’Harel.
- A Rook Likes Shiny Things: Found at least 20 Mementos and returned them to the Caretaker.
- A Rook Really Likes Shiny Things: Found at least 80 Mementos and returned them to the Caretaker.
- Across the Imperial Highway: Visited every district possible throughout Northern Thedas.
- The Talons of Vengeance: Aided the Crows in sending a message to any who claim Antiva from its people.
- The Light in the Dark: Aided the Grey Wardens in finding what remains after hearts turn to ash.
- The Soul of a City: Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous.
- Annihilation in Arlathan: Aided the Veil Jumpers to avert disaster in Arlathan once again.
- Call for Coin and Company: Aided the Lords of Fortune in seeking valor, glory, and companionship.
- The Supernatural and the Strange: Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous.
- A Most Esteemed Purveyor: Few people are worthy of an invitation, you know.
- A New Look: Changed the look of an item for the first time.
- Between a Rook and a Hard Place: Performed five takedowns.
- A Faction’s Favor: Upgraded a faction merchant for the first time.
- Rune For Improvement: Socketed a rune for the first time.
- Falling For You: Defeated an enemy by knocking them off a ledge during combat.
- Nostalgia Trip: Tested for fall damage and survived in the Lighthouse.
- Clear Minds and Open Hearts: Let fly your voice to Mythal.
- Enhancements!: Fully upgraded a weapon, armor, and accessory to their highest level and rarity.
- Stacking the Deck: Spent at least 52 points in Rook’s skill trees.
- Bringing Down the Sky: Defeated all high dragons across northern Thedas.
- The Unbound: Broke the seals containing an ancient threat and faced down what lied inside.